Touch the castle or hold to set a course.)' (Keep in mind that you'll need to set a course in the castle spot for each world to work. (Each individual world needs a way to get from the start of the world to the goal, which is the castle. 'Coo, coo, coo! (With this new update, you can now make your own Super Worlds, which are a collection of up to eight different worlds!)' At the end of the Super World you see whoever you played as walking with Princess Peach and you hear a few seconds of the game end theme from Super Mario World. The starting point is where players start the world, and the castle is where players play the last level that unlocks the next world when completed. There is a starting point and a castle on the map that cannot be created or deleted, only moved. Courses and Toad Houses can be placed on it. Each World is a 7×4 grid of tiles which can be changed to various paths and terrain features.
Up to eight worlds can be made per Super World. This section is a stub! You can help the Super Mario Maker 2 Wiki by expanding it to include more information.